WIP: New BLE
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4fe072f2d3
commit
a9212c5a3a
12 changed files with 191 additions and 56 deletions
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@ -37,7 +37,8 @@ static const int_fast8_t TAG_RSSI_THRESHOLD = -75;
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static void BLEStatusTimerCallback(TimerHandle_t xTimer)
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{
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BLE_UpdateStatusPacket();
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StateMachineContext_T* context = GetContext();
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BLE_UpdateStatusPacket(context->States.Current_State);
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}
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static void GameDurationTimerCallback(TimerHandle_t xTimer)
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@ -60,7 +61,7 @@ void Playing_Entry(StateMachineContext_T *context)
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BLE_RXd_data.neighbors[slot].TimeToLive_in_ms = 0;
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}
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BLE_UpdateStatusPacket();
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BLE_UpdateStatusPacket(context->States.Current_State);
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if (BLE_ScanAndAdvertise() != SYSTEMK_RESULT_SUCCESS)
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{
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KLOG_ERROR(KLOG_TAG, "Couldn't start BLE!");
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@ -92,7 +93,8 @@ void Playing_Entry(StateMachineContext_T *context)
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}
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// The timer is only needed for timed games.
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if (Get_Time_Remaining_in_Game_in_ms() != UINT32_MAX)
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if ((Get_Time_Remaining_in_Game_in_ms() != UINT32_MAX) &&
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(Get_Time_Remaining_in_Game_in_ms() != 0))
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{
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if (GameDurationTimer == NULL)
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{
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@ -129,7 +131,7 @@ void Playing_Exit(StateMachineContext_T *context)
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{
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LOG("Exiting the Playing state.");
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xTimerStop(BLEStatusTimer, portMAX_DELAY);
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BLE_UpdateStatusPacket();
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BLE_UpdateStatusPacket(context->States.Next_State);
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}
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void HandleBLEStatusPacket(const BLE_StatusPacket_T *const packet)
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@ -202,21 +204,25 @@ void HandleBLETagPacket(const BLE_TagPacket_T *const packet)
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{
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if (BLE_IsPacketNew(packet->BD_ADDR, BLE_PACKET_TYPE_TAG, packet->event_number))
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{
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Health_In_Percent = (int16_t)Get_Health();
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if (packet->damage > 0)
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{
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Reduce_Health(packet->damage);
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if (Health_In_Percent > 0)
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{
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Reduce_Health(packet->damage);
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ReceivedTagColor = packet->color;
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ReceivedTagColor = packet->color;
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_TAG_RECEIVED, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_TAG_RECEIVED, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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NeoPixelsAction_T neopixels_action = {.ID = NEOPIXELS_TAG_RECEIVED, .Prominence = NEOPIXELS_FOREGROUND, .Data = (void *)&ReceivedTagColor};
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xQueueSend(xQueueNeoPixels, &neopixels_action, 0);
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NeoPixelsAction_T neopixels_action = {.ID = NEOPIXELS_TAG_RECEIVED, .Prominence = NEOPIXELS_FOREGROUND, .Data = (void *)&ReceivedTagColor};
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xQueueSend(xQueueNeoPixels, &neopixels_action, 0);
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}
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}
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else if (packet->damage < 0)
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{
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Health_In_Percent = (uint8_t)Get_Health();
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Health_In_Percent -= packet->damage;
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if (Health_In_Percent > MAX_HEALTH)
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{
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@ -236,4 +242,6 @@ void HandleBLETagPacket(const BLE_TagPacket_T *const packet)
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}
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}
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}
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BLE_FreePacketBuffer(packet);
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}
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@ -51,7 +51,7 @@ static void Playing__Tagged_Out_Entry(StateMachineContext_T * context)
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NeoPixelsAction_T neopixels_action = {.ID = NEOPIXELS_TAGGED_OUT, .Prominence = NEOPIXELS_FOREGROUND, .Data = (void *)0x00};
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xQueueSend(xQueueNeoPixels, &neopixels_action, 0);
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BLE_UpdateStatusPacket();
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BLE_UpdateStatusPacket(STATE_PLAYING__TAGGED_OUT);
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Increment_Times_Tagged_Out();
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}
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