Initial public release.
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125
2020TPCApp1.cydsn/NVM/NVM_Settings.c
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125
2020TPCApp1.cydsn/NVM/NVM_Settings.c
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/** \file
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* \brief This file contains functions that implement the settings interface for SystemK.
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*
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*/
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/* Include Files */
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#include "KTag.h"
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SystemKResult_T SETTINGS_get_uint8_t(SystemKSettingID_T id, uint8_t * value)
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{
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SystemKResult_T result = SYSTEMK_RESULT_SUCCESS;
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switch (id)
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{
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case SYSTEMK_SETTING_IS_RIGHT_HANDED:
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*value = NVM_IS_RIGHT_HANDED;
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break;
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case SYSTEMK_SETTING_AUDIO_VOLUME:
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*value = NVM_VOLUME;
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break;
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case SYSTEMK_SETTING_TEAMID:
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*value = NVM_TEAM_ID;
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break;
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case SYSTEMK_SETTING_PLAYERID:
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*value = NVM_PLAYER_ID;
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break;
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case SYSTEMK_SETTING_WEAPONID:
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*value = NVM_WEAPON_ID;
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break;
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default:
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result = SYSTEMK_RESULT_WRONG_DATATYPE;
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break;
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}
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return result;
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}
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SystemKResult_T SETTINGS_set_uint8_t(SystemKSettingID_T id, uint8_t value)
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{
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SystemKResult_T result = SYSTEMK_RESULT_SUCCESS;
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switch (id)
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{
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case SYSTEMK_SETTING_IS_RIGHT_HANDED:
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NVM_IS_RIGHT_HANDED = value;
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break;
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case SYSTEMK_SETTING_AUDIO_VOLUME:
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NVM_VOLUME = value;
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break;
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case SYSTEMK_SETTING_TEAMID:
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NVM_TEAM_ID = value;
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break;
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case SYSTEMK_SETTING_PLAYERID:
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NVM_PLAYER_ID = value;
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break;
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case SYSTEMK_SETTING_WEAPONID:
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NVM_WEAPON_ID = value;
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break;
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default:
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result = SYSTEMK_RESULT_WRONG_DATATYPE;
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break;
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}
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return result;
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}
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SystemKResult_T SETTINGS_get_uint32_t(SystemKSettingID_T id, uint32_t * value)
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{
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SystemKResult_T result = SYSTEMK_RESULT_SUCCESS;
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switch (id)
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{
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case SYSTEMK_SETTING_T_START_GAME_in_ms:
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*value = CONFIG_KTAG_T_DEFAULT_START_GAME_in_ms;
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break;
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default:
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result = SYSTEMK_RESULT_WRONG_DATATYPE;
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break;
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}
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return result;
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}
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SystemKResult_T SETTINGS_set_uint32_t(SystemKSettingID_T id, uint32_t value)
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{
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SystemKResult_T result = SYSTEMK_RESULT_SUCCESS;
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switch (id)
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{
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case SYSTEMK_SETTING_T_START_GAME_in_ms:
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result = SYSTEMK_RESULT_NOT_IMPLEMENTED;
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break;
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default:
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result = SYSTEMK_RESULT_WRONG_DATATYPE;
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break;
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}
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return result;
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}
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SystemKResult_T SETTINGS_Save(void)
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{
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#if (CONFIG__HAS_EXTERNAL_NVM)
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NVM_SaveExternalEEPROMEntry(&NVM_Hardware_Settings);
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NVM_SaveExternalEEPROMEntry(&NVM_Game_Settings);
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#else // CONFIG__HAS_EXTERNAL_NVM
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NVM_SaveOnChipEEPROMEntry(&NVM_Hardware_Settings);
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NVM_SaveOnChipEEPROMEntry(&NVM_Game_Settings);
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#endif // CONFIG__HAS_EXTERNAL_NVM
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return SYSTEMK_RESULT_SUCCESS;
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}
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