Initial public release.

This commit is contained in:
Joe Kearney 2025-02-01 19:22:12 -06:00
parent 7b169e8116
commit dac4af8d25
255 changed files with 68595 additions and 2 deletions

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/* Include Files */
#include "KTag.h"
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
static void ToggleHanded();
const MenuItem_T HandedMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
if (NVM_IS_RIGHT_HANDED == true)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
else
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
}
static MenuItem_T const * OnSelect()
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
return NULL;
}
static void OnIncrement()
{
ToggleHanded();
}
static void OnDecrement()
{
ToggleHanded();
}
static void ToggleHanded()
{
if (NVM_IS_RIGHT_HANDED == true)
{
NVM_IS_RIGHT_HANDED = false;
AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
else
{
NVM_IS_RIGHT_HANDED = true;
AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
}

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#ifndef HANDEDMENUITEM_H
#define HANDEDMENUITEM_H
const MenuItem_T HandedMenuItem;
#endif // VOLUMEMENUITEM_H

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/* Include Files */
#include "KTag.h"
static uint8_t SubmenuIndex = 0;
static MenuItem_T const * const Submenus[] =
{
&VolumeMenuItem,
&HandedMenuItem
};
static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *));
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T HardwareMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_HARDWARE_SETTINGS_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
}
static MenuItem_T const * OnSelect()
{
return Submenus[SubmenuIndex];
}
static void OnIncrement()
{
if (SubmenuIndex < (N_SUBMENUS -1))
{
SubmenuIndex++;
}
else
{
// Wrap around.
SubmenuIndex = 0;
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
static void OnDecrement()
{
if (SubmenuIndex > 0)
{
SubmenuIndex--;
}
else
{
// Wrap around.
SubmenuIndex = (N_SUBMENUS -1);
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}

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#ifndef HARDWAREMENUITEM_H
#define HARDWAREMENUITEM_H
const MenuItem_T HardwareMenuItem;
#endif // HARDWAREMENUITEM_H

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/* Include Files */
#include "KTag.h"
#define MAX_VOLUME 30
#define MIN_VOLUME 5
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T VolumeMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_VOLUME_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &volume_action, 0);
}
}
static MenuItem_T const * OnSelect()
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
return NULL;
}
static void OnIncrement()
{
if (NVM_VOLUME < MAX_VOLUME)
{
NVM_VOLUME++;
}
AudioAction_T set_volume_action = {.ID = AUDIO_SET_VOLUME, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &set_volume_action, 0);
AudioAction_T audio_action = {.ID = AUDIO_PLAY_VOLUME_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &volume_action, 0);
}
static void OnDecrement()
{
if (NVM_VOLUME > MIN_VOLUME)
{
NVM_VOLUME--;
}
AudioAction_T set_volume_action = {.ID = AUDIO_SET_VOLUME, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &set_volume_action, 0);
AudioAction_T audio_action = {.ID = AUDIO_PLAY_VOLUME_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &volume_action, 0);
}

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#ifndef VOLUMEMENUITEM_H
#define VOLUMEMENUITEM_H
const MenuItem_T VolumeMenuItem;
#endif // VOLUMEMENUITEM_H