Initial public release.

This commit is contained in:
Joe Kearney 2025-02-01 19:22:12 -06:00
parent 7b169e8116
commit dac4af8d25
255 changed files with 68595 additions and 2 deletions

View file

@ -0,0 +1,79 @@
/* Include Files */
#include "KTag.h"
static uint8_t SubmenuIndex = 0;
static MenuItem_T const * const Submenus[] =
{
&TeamIDMenuItem,
&PlayerIDMenuItem
};
static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *));
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T GameMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_GAME_SETTINGS_PROMPT, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
}
static MenuItem_T const * OnSelect()
{
return Submenus[SubmenuIndex];
}
static void OnIncrement()
{
if (SubmenuIndex < (N_SUBMENUS -1))
{
SubmenuIndex++;
}
else
{
// Wrap around.
SubmenuIndex = 0;
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
static void OnDecrement()
{
if (SubmenuIndex > 0)
{
SubmenuIndex--;
}
else
{
// Wrap around.
SubmenuIndex = (N_SUBMENUS -1);
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}

View file

@ -0,0 +1,6 @@
#ifndef GAMEMENUITEM_H
#define GAMEMENUITEM_H
const MenuItem_T GameMenuItem;
#endif // GAMEMENUITEM_H

View file

@ -0,0 +1,66 @@
/* Include Files */
#include "KTag.h"
#define MIN_PLAYER_ID 0b0000000
#define MAX_PLAYER_ID 0b1111111
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T PlayerIDMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_PLAYER_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_PLAYER_ID};
xQueueSend(xQueueAudio, &volume_action, 0);
}
}
static MenuItem_T const * OnSelect()
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
return NULL;
}
static void OnIncrement()
{
if (NVM_PLAYER_ID < MAX_PLAYER_ID)
{
NVM_PLAYER_ID++;
}
AudioAction_T audio_action = {.ID = AUDIO_PLAY_PLAYER_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_PLAYER_ID};
xQueueSend(xQueueAudio, &volume_action, 0);
}
static void OnDecrement()
{
if (NVM_PLAYER_ID > MIN_PLAYER_ID)
{
NVM_PLAYER_ID--;
}
AudioAction_T audio_action = {.ID = AUDIO_PLAY_PLAYER_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_PLAYER_ID};
xQueueSend(xQueueAudio, &volume_action, 0);
}

View file

@ -0,0 +1,6 @@
#ifndef PLAYERIDMENUITEM_H
#define PLAYERIDMENUITEM_H
const MenuItem_T PlayerIDMenuItem;
#endif // PLAYERIDMENUITEM_H

View file

@ -0,0 +1,66 @@
/* Include Files */
#include "KTag.h"
#define MIN_TEAM_ID 0
#define MAX_TEAM_ID 3
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T TeamIDMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_TEAM_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_TEAM_ID};
xQueueSend(xQueueAudio, &volume_action, 0);
}
}
static MenuItem_T const * OnSelect()
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
return NULL;
}
static void OnIncrement()
{
if (NVM_TEAM_ID < MAX_TEAM_ID)
{
NVM_TEAM_ID++;
}
AudioAction_T audio_action = {.ID = AUDIO_PLAY_TEAM_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_TEAM_ID};
xQueueSend(xQueueAudio, &volume_action, 0);
}
static void OnDecrement()
{
if (NVM_TEAM_ID > MIN_TEAM_ID)
{
NVM_TEAM_ID--;
}
AudioAction_T audio_action = {.ID = AUDIO_PLAY_TEAM_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_TEAM_ID};
xQueueSend(xQueueAudio, &volume_action, 0);
}

View file

@ -0,0 +1,6 @@
#ifndef TEAMIDMENUITEM_H
#define TEAMIDMENUITEM_H
const MenuItem_T TeamIDMenuItem;
#endif // TEAMIDMENUITEM_H

View file

@ -0,0 +1,64 @@
/* Include Files */
#include "KTag.h"
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
static void ToggleHanded();
const MenuItem_T HandedMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
if (NVM_IS_RIGHT_HANDED == true)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
else
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
}
static MenuItem_T const * OnSelect()
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
return NULL;
}
static void OnIncrement()
{
ToggleHanded();
}
static void OnDecrement()
{
ToggleHanded();
}
static void ToggleHanded()
{
if (NVM_IS_RIGHT_HANDED == true)
{
NVM_IS_RIGHT_HANDED = false;
AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
else
{
NVM_IS_RIGHT_HANDED = true;
AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
}

View file

@ -0,0 +1,6 @@
#ifndef HANDEDMENUITEM_H
#define HANDEDMENUITEM_H
const MenuItem_T HandedMenuItem;
#endif // VOLUMEMENUITEM_H

View file

@ -0,0 +1,79 @@
/* Include Files */
#include "KTag.h"
static uint8_t SubmenuIndex = 0;
static MenuItem_T const * const Submenus[] =
{
&VolumeMenuItem,
&HandedMenuItem
};
static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *));
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T HardwareMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_HARDWARE_SETTINGS_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
}
static MenuItem_T const * OnSelect()
{
return Submenus[SubmenuIndex];
}
static void OnIncrement()
{
if (SubmenuIndex < (N_SUBMENUS -1))
{
SubmenuIndex++;
}
else
{
// Wrap around.
SubmenuIndex = 0;
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
static void OnDecrement()
{
if (SubmenuIndex > 0)
{
SubmenuIndex--;
}
else
{
// Wrap around.
SubmenuIndex = (N_SUBMENUS -1);
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}

View file

@ -0,0 +1,6 @@
#ifndef HARDWAREMENUITEM_H
#define HARDWAREMENUITEM_H
const MenuItem_T HardwareMenuItem;
#endif // HARDWAREMENUITEM_H

View file

@ -0,0 +1,72 @@
/* Include Files */
#include "KTag.h"
#define MAX_VOLUME 30
#define MIN_VOLUME 5
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T VolumeMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_VOLUME_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &volume_action, 0);
}
}
static MenuItem_T const * OnSelect()
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
return NULL;
}
static void OnIncrement()
{
if (NVM_VOLUME < MAX_VOLUME)
{
NVM_VOLUME++;
}
AudioAction_T set_volume_action = {.ID = AUDIO_SET_VOLUME, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &set_volume_action, 0);
AudioAction_T audio_action = {.ID = AUDIO_PLAY_VOLUME_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &volume_action, 0);
}
static void OnDecrement()
{
if (NVM_VOLUME > MIN_VOLUME)
{
NVM_VOLUME--;
}
AudioAction_T set_volume_action = {.ID = AUDIO_SET_VOLUME, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &set_volume_action, 0);
AudioAction_T audio_action = {.ID = AUDIO_PLAY_VOLUME_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&NVM_VOLUME};
xQueueSend(xQueueAudio, &volume_action, 0);
}

View file

@ -0,0 +1,6 @@
#ifndef VOLUMEMENUITEM_H
#define VOLUMEMENUITEM_H
const MenuItem_T VolumeMenuItem;
#endif // VOLUMEMENUITEM_H

View file

@ -0,0 +1,86 @@
/* Include Files */
#include "KTag.h"
static uint8_t SubmenuIndex = 0;
static MenuItem_T const * const Submenus[] =
{
&GameMenuItem,
&HardwareMenuItem
};
static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *));
static void RootMenuOnFocus(bool IncludeDetails);
static MenuItem_T const * RootMenuOnSelect();
static void RootMenuOnIncrement();
static void RootMenuOnDecrement();
static const MenuItem_T Root_Menu_Item =
{
.OnFocus = RootMenuOnFocus,
.OnSelect = RootMenuOnSelect,
.OnIncrement = RootMenuOnIncrement,
.OnDecrement = RootMenuOnDecrement
};
MenuItem_T const * const RootMenu = &Root_Menu_Item;
static void RootMenuOnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_MENU_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
if (IncludeDetails == true)
{
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
}
static MenuItem_T const * RootMenuOnSelect()
{
if (Submenus[SubmenuIndex]->OnSelect != NULL)
{
Submenus[SubmenuIndex]->OnSelect();
}
return Submenus[SubmenuIndex];
}
static void RootMenuOnIncrement()
{
if (SubmenuIndex < (N_SUBMENUS -1))
{
SubmenuIndex++;
}
else
{
// Wrap around.
SubmenuIndex = 0;
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
static void RootMenuOnDecrement()
{
if (SubmenuIndex > 0)
{
SubmenuIndex--;
}
else
{
// Wrap around.
SubmenuIndex = (N_SUBMENUS -1);
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}

View file

@ -0,0 +1,28 @@
#ifndef MENU_H
#define MENU_H
#include <stdbool.h>
#include <stdint.h>
typedef struct MenuItem_S
{
// Performs the actions required when this MenuItem receives focus.
void (*OnFocus)(bool IncludeDetails);
// Performs the actions required when this MenuItem receives focus.
struct MenuItem_S const * (*OnSelect)(void);
void (*OnIncrement)(void);
void (*OnDecrement)(void);
} MenuItem_T;
MenuItem_T const * const RootMenu;
#include "GameSettings/GameMenuItem.h"
#include "GameSettings/PlayerIDMenuItem.h"
#include "GameSettings/TeamIDMenuItem.h"
#include "HardwareSettings/HardwareMenuItem.h"
#include "HardwareSettings/VolumeMenuItem.h"
#include "HardwareSettings/HandedMenuItem.h"
#endif // MENU_H