SystemK/Menu/HardwareSettings/HardwareMenuItem.c
2025-01-25 13:45:14 -06:00

104 lines
No EOL
2.5 KiB
C

/*
* This program source code file is part of SystemK, a library in the KTag project.
*
* 🛡️ <https://ktag.clubk.club> 🃞
*
* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
* details.
*
* There should be a copy of the GNU Affero General Public License in the LICENSE
* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SystemK.h"
static uint8_t SubmenuIndex = 0;
static MenuItem_T const * const Submenus[] =
{
&VolumeMenuItem,
&HandedMenuItem
};
static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *));
static const char * KLOG_TAG = "Menu | Hardware Settings";
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
const MenuItem_T HardwareMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_HARDWARE_SETTINGS_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
Perform_Audio_Action(&audio_action);
KLOG_INFO(KLOG_TAG, "<--");
if (IncludeDetails == true)
{
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
}
static MenuItem_T const * OnSelect()
{
return Submenus[SubmenuIndex];
}
static void OnIncrement()
{
if (SubmenuIndex < (N_SUBMENUS -1))
{
SubmenuIndex++;
}
else
{
// Wrap around.
SubmenuIndex = 0;
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
static void OnDecrement()
{
if (SubmenuIndex > 0)
{
SubmenuIndex--;
}
else
{
// Wrap around.
SubmenuIndex = (N_SUBMENUS -1);
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}