SystemK/Menu/Menu.c
2025-01-25 13:45:14 -06:00

107 lines
No EOL
2.7 KiB
C

/*
* This program source code file is part of SystemK, a library in the KTag project.
*
* 🛡️ <https://ktag.clubk.club> 🃞
*
* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
* details.
*
* There should be a copy of the GNU Affero General Public License in the LICENSE
* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SystemK.h"
static uint8_t SubmenuIndex = 0;
static MenuItem_T const * const Submenus[] =
{
&GameMenuItem,
&HardwareMenuItem
};
static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *));
static void RootMenuOnFocus(bool IncludeDetails);
static MenuItem_T const * RootMenuOnSelect();
static void RootMenuOnIncrement();
static void RootMenuOnDecrement();
static const MenuItem_T Root_Menu_Item =
{
.OnFocus = RootMenuOnFocus,
.OnSelect = RootMenuOnSelect,
.OnIncrement = RootMenuOnIncrement,
.OnDecrement = RootMenuOnDecrement
};
MenuItem_T const * const RootMenu = &Root_Menu_Item;
static void RootMenuOnFocus(bool IncludeDetails)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_MENU_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
Perform_Audio_Action(&audio_action);
if (IncludeDetails == true)
{
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
}
static MenuItem_T const * RootMenuOnSelect()
{
if (Submenus[SubmenuIndex]->OnSelect != NULL)
{
Submenus[SubmenuIndex]->OnSelect();
}
return Submenus[SubmenuIndex];
}
static void RootMenuOnIncrement()
{
if (SubmenuIndex < (N_SUBMENUS -1))
{
SubmenuIndex++;
}
else
{
// Wrap around.
SubmenuIndex = 0;
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}
static void RootMenuOnDecrement()
{
if (SubmenuIndex > 0)
{
SubmenuIndex--;
}
else
{
// Wrap around.
SubmenuIndex = (N_SUBMENUS -1);
}
if (Submenus[SubmenuIndex]->OnFocus != NULL)
{
Submenus[SubmenuIndex]->OnFocus(false);
}
}