/* * This program source code file is part of SystemK, a library in the KTag project. * * 🛡️ 🃞 * * Copyright © 2016-2025 Joseph P. Kearney and the KTag developers. * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU Affero General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) any * later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more * details. * * There should be a copy of the GNU Affero General Public License in the LICENSE * file in the root of this repository. If not, see . */ #ifndef MENU_H #define MENU_H #include #include typedef struct MenuItem_S { // Performs the actions required when this MenuItem receives focus. void (*OnFocus)(bool IncludeDetails); // Performs the actions required when this MenuItem receives focus. struct MenuItem_S const * (*OnSelect)(void); void (*OnIncrement)(void); void (*OnDecrement)(void); } MenuItem_T; extern MenuItem_T const * const RootMenu; #include "GameSettings/GameMenuItem.h" #include "GameSettings/PlayerIDMenuItem.h" #include "GameSettings/TeamIDMenuItem.h" #include "HardwareSettings/HardwareMenuItem.h" #include "HardwareSettings/VolumeMenuItem.h" #include "HardwareSettings/HandedMenuItem.h" #endif // MENU_H