/* * This program source code file is part of SystemK, a library in the KTag project. * * 🛡️ 🃞 * * Copyright © 2016-2025 Joseph P. Kearney and the KTag developers. * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU Affero General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) any * later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more * details. * * There should be a copy of the GNU Affero General Public License in the LICENSE * file in the root of this repository. If not, see . */ #ifndef STATE_PLAYING_H #define STATE_PLAYING_H inline bool STATE_IsPlayingSubstate(StateID_T state) { bool is_substate = false; if ((state == STATE_PLAYING__INTERACTING) || (state == STATE_PLAYING__TAGGED_OUT)) { is_substate = true; } return is_substate; } void Playing_Entry(StateMachineContext_T * context); void Playing_Exit(StateMachineContext_T * context); void HandleBLEStatusPacket(const BLE_StatusPacket_T * const packet); void HandleBLETagPacket(const BLE_TagPacket_T * const packet); /* Include Files */ #include "States/Playing/State_Playing__Interacting.h" #include "States/Playing/State_Playing__Tagged_Out.h" #endif // STATE_PLAYING_H