/* * This program source code file is part of SystemK, a library in the KTag project. * * 🛡️ 🃞 * * Copyright © 2016-2025 Joseph P. Kearney and the KTag developers. * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU Affero General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) any * later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more * details. * * There should be a copy of the GNU Affero General Public License in the LICENSE * file in the root of this repository. If not, see . */ #include "SystemK.h" typedef enum { STEP_LONG_DARK, STEP_BLINK_ONE, STEP_BLINK_TWO, STEP_BLINK_THREE, STEP_HEARTBEAT_GLOW } TeamColorsStep_T; static DisplayStyle_T Style = DISPLAY_STYLE_BLINK; static TeamColorsStep_T Step = STEP_LONG_DARK; static uint16_t Time_in_Animation_Step_in_ms = 0; static color_t Team_Color = COLOR_BLACK; static uint8_t Brightness = 0; static uint8_t Phase = 0; static const uint8_t LOW_BRIGHTNESS = 10; static const uint8_t HIGH_BRIGHTNESS = 50; static const uint16_t LONG_DARK_TIME_IN_ms = 20000; static const uint16_t BLINK_TIME_ON_IN_ms = 100; static const uint16_t BLINK_TIME_OFF_IN_ms = 100; static void Reset(void * Data) { // Start just before the dawn. Time_in_Animation_Step_in_ms = LONG_DARK_TIME_IN_ms; Style = NeoPixels_ToDisplayStyle(Data); Team_Color = HW_NeoPixels_Get_My_Color(); NeoPixels_Set_Color_Range_On_All_Channels(0, CONFIG_KTAG_MAX_NEOPIXELS_PER_CHANNEL - 1, COLOR_BLACK); } static AnimationStepResult_T NextStep(void) { Time_in_Animation_Step_in_ms += CONFIG_KTAG_ANIMATION_STEP_TIME_IN_ms; switch (Step) { default: case STEP_LONG_DARK: Brightness = LOW_BRIGHTNESS; if (Time_in_Animation_Step_in_ms > LONG_DARK_TIME_IN_ms) { Time_in_Animation_Step_in_ms = 0; if (Style == DISPLAY_STYLE_HEARTBEAT) { Step = STEP_HEARTBEAT_GLOW; Phase = 0; } else { Step = STEP_BLINK_ONE; } } break; case STEP_BLINK_ONE: if (Time_in_Animation_Step_in_ms > (BLINK_TIME_ON_IN_ms + BLINK_TIME_OFF_IN_ms)) { Brightness = HIGH_BRIGHTNESS; Time_in_Animation_Step_in_ms = 0; Step = STEP_BLINK_TWO; } else if (Time_in_Animation_Step_in_ms > BLINK_TIME_ON_IN_ms) { Brightness = LOW_BRIGHTNESS; } else { Brightness = HIGH_BRIGHTNESS; } break; case STEP_BLINK_TWO: if (Time_in_Animation_Step_in_ms > (BLINK_TIME_ON_IN_ms + BLINK_TIME_OFF_IN_ms)) { Brightness = HIGH_BRIGHTNESS; Time_in_Animation_Step_in_ms = 0; Step = STEP_BLINK_THREE; } else if (Time_in_Animation_Step_in_ms > BLINK_TIME_ON_IN_ms) { Brightness = LOW_BRIGHTNESS; } else { Brightness = HIGH_BRIGHTNESS; } break; case STEP_BLINK_THREE: if (Time_in_Animation_Step_in_ms > (BLINK_TIME_ON_IN_ms + BLINK_TIME_OFF_IN_ms)) { Brightness = LOW_BRIGHTNESS; Time_in_Animation_Step_in_ms = 0; Step = STEP_LONG_DARK; } else if (Time_in_Animation_Step_in_ms > BLINK_TIME_ON_IN_ms) { Brightness = LOW_BRIGHTNESS; } else { Brightness = HIGH_BRIGHTNESS; } break; case STEP_HEARTBEAT_GLOW: Brightness = Sine8[Phase] / 2; Phase++; if (Phase == 0) { Brightness = LOW_BRIGHTNESS; Time_in_Animation_Step_in_ms = 0; Step = STEP_LONG_DARK; } break; } #if (CONFIG_KTAG_N_NEOPIXEL_CHANNELS == 1) Set_Barrel_Flash(ApplyMask(Team_Color, Brightness)); Set_Heart(COLOR_BLACK); Set_Square(COLOR_BLACK); Set_Circle(COLOR_BLACK); Set_Arrow(COLOR_BLACK); #elif (CONFIG_KTAG_N_NEOPIXEL_CHANNELS == 4) NeoPixels_Set_Color(NEOPIXEL_CHANNEL_RECEIVER, RECEIVER_INDICATOR_PIXEL, ApplyMask(Team_Color, Brightness)); NeoPixels_Set_Color(NEOPIXEL_CHANNEL_RECEIVER, RIGHT_RECEIVER_INDICATOR_PIXEL, ApplyMask(Team_Color, Brightness)); NeoPixels_Set_Color(NEOPIXEL_CHANNEL_RECEIVER, LEFT_RECEIVER_INDICATOR_PIXEL, ApplyMask(Team_Color, Brightness)); #endif // CONFIG_KTAG_N_NEOPIXEL_CHANNELS return ANIMATION_ONGOING; } Animation_T Team_Colors_Animation = { .Reset = Reset, .NextStep = NextStep };