Added BLE events
This commit is contained in:
parent
58f379dc18
commit
82ec410264
10 changed files with 121 additions and 23 deletions
|
@ -344,14 +344,7 @@ static void Playing__Interacting_Do(StateMachineContext_T * context)
|
|||
|
||||
case KEVENT_BLE_PACKET_RECEIVED:
|
||||
#ifdef LOG_INTERACTING_SUBSTATE
|
||||
//KLOG_INFO(KLOG_TAG, "KEVENT_BLE_PACKET_RECEIVED from %02X:%02X:%02X:%02X:%02X:%02X",
|
||||
// ((BLE_Packet_T *)Event.Data)->Generic.BD_ADDR[5],
|
||||
// ((BLE_Packet_T *)Event.Data)->Generic.BD_ADDR[4],
|
||||
// ((BLE_Packet_T *)Event.Data)->Generic.BD_ADDR[3],
|
||||
// ((BLE_Packet_T *)Event.Data)->Generic.BD_ADDR[2],
|
||||
// ((BLE_Packet_T *)Event.Data)->Generic.BD_ADDR[1],
|
||||
// ((BLE_Packet_T *)Event.Data)->Generic.BD_ADDR[0]
|
||||
//);
|
||||
KLOG_INFO(KLOG_TAG, "KEVENT_BLE_PACKET_RECEIVED from %s", BLE_ADDR_To_Str(((BLE_Packet_T *)Event.Data)->Generic.BD_ADDR));
|
||||
#endif // LOG_INTERACTING_SUBSTATE
|
||||
if (((BLE_Packet_T *)Event.Data)->Generic.type == BLE_PACKET_TYPE_STATUS)
|
||||
{
|
||||
|
@ -361,8 +354,14 @@ static void Playing__Interacting_Do(StateMachineContext_T * context)
|
|||
{
|
||||
HandleBLETagPacket((BLE_TagPacket_T *)Event.Data);
|
||||
}
|
||||
|
||||
BLE_FreePacketBuffer(Event.Data);
|
||||
else if (((BLE_Packet_T *)Event.Data)->Generic.type == BLE_PACKET_TYPE_EVENT)
|
||||
{
|
||||
HandleBLEEventPacket((BLE_EventPacket_T *)Event.Data, context);
|
||||
}
|
||||
else
|
||||
{
|
||||
BLE_FreePacketBuffer(Event.Data);
|
||||
}
|
||||
break;
|
||||
|
||||
case KEVENT_ACCESSORY_SWITCH_PRESSED:
|
||||
|
@ -398,7 +397,7 @@ static void Playing__Interacting_Do(StateMachineContext_T * context)
|
|||
|
||||
case KEVENT_GAME_OVER:
|
||||
{
|
||||
AudioAction_T audio_action = {.ID = AUDIO_PLAY_GAME_OVER, .Data = (void *)0x00};
|
||||
AudioAction_T audio_action = {.ID = AUDIO_PLAY_GAME_OVER, .Play_To_Completion = true};
|
||||
Perform_Audio_Action(&audio_action);
|
||||
Transition_For_Event(context, STATE_WRAPPING_UP, &Event);
|
||||
}
|
||||
|
|
|
@ -83,6 +83,10 @@ static void Playing__Tagged_Out_Do(StateMachineContext_T * context)
|
|||
Transition_For_Event(context, STATE_PLAYING__INTERACTING, &Event);
|
||||
}
|
||||
}
|
||||
else if (((BLE_Packet_T *)Event.Data)->Generic.type == BLE_PACKET_TYPE_EVENT)
|
||||
{
|
||||
HandleBLEEventPacket((BLE_EventPacket_T *)Event.Data, context);
|
||||
}
|
||||
else
|
||||
{
|
||||
BLE_FreePacketBuffer(Event.Data);
|
||||
|
@ -107,7 +111,7 @@ static void Playing__Tagged_Out_Do(StateMachineContext_T * context)
|
|||
|
||||
case KEVENT_GAME_OVER:
|
||||
{
|
||||
AudioAction_T audio_action = {.ID = AUDIO_PLAY_GAME_OVER, .Data = (void *)0x00};
|
||||
AudioAction_T audio_action = {.ID = AUDIO_PLAY_GAME_OVER, .Play_To_Completion = true};
|
||||
Perform_Audio_Action(&audio_action);
|
||||
Transition_For_Event(context, STATE_WRAPPING_UP, &Event);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue