Initial public release of SystemK.

This commit is contained in:
Joe Kearney 2025-01-25 13:45:14 -06:00
parent 387f57cdda
commit 6f51f5b006
129 changed files with 11654 additions and 2 deletions

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/*
* This program source code file is part of SystemK, a library in the KTag project.
*
* 🛡 <https://ktag.clubk.club> 🃞
*
* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
* details.
*
* There should be a copy of the GNU Affero General Public License in the LICENSE
* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef STATE_PLAYING_H
#define STATE_PLAYING_H
inline bool STATE_IsPlayingSubstate(StateID_T state)
{
bool is_substate = false;
if ((state == STATE_PLAYING__INTERACTING) ||
(state == STATE_PLAYING__TAGGED_OUT))
{
is_substate = true;
}
return is_substate;
}
void Playing_Entry(StateMachineContext_T * context);
void Playing_Exit(StateMachineContext_T * context);
void HandleBLEStatusPacket(const BLE_StatusPacket_T * const packet);
void HandleBLETagPacket(const BLE_TagPacket_T * const packet);
/* Include Files */
#include "States/Playing/State_Playing__Interacting.h"
#include "States/Playing/State_Playing__Tagged_Out.h"
#endif // STATE_PLAYING_H