Initial public release of SystemK.
This commit is contained in:
parent
387f57cdda
commit
6f51f5b006
129 changed files with 11654 additions and 2 deletions
104
Menu/GameSettings/GameMenuItem.c
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104
Menu/GameSettings/GameMenuItem.c
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/*
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* This program source code file is part of SystemK, a library in the KTag project.
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*
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* 🛡️ <https://ktag.clubk.club> 🃞
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*
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* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU Affero General Public License as published by the Free
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* Software Foundation, either version 3 of the License, or (at your option) any
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* later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
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* details.
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*
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* There should be a copy of the GNU Affero General Public License in the LICENSE
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* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SystemK.h"
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static uint8_t SubmenuIndex = 0;
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static MenuItem_T const * const Submenus[] =
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{
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&TeamIDMenuItem,
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&PlayerIDMenuItem
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};
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static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *));
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static const char * KLOG_TAG = "Menu | Game Settings";
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static void OnFocus(bool IncludeDetails);
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static MenuItem_T const * OnSelect();
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static void OnIncrement();
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static void OnDecrement();
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const MenuItem_T GameMenuItem =
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{
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.OnFocus = OnFocus,
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.OnSelect = OnSelect,
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.OnIncrement = OnIncrement,
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.OnDecrement = OnDecrement
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};
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static void OnFocus(bool IncludeDetails)
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{
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_GAME_SETTINGS_PROMPT, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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KLOG_INFO(KLOG_TAG, "<--");
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if (IncludeDetails == true)
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{
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if (Submenus[SubmenuIndex]->OnFocus != NULL)
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{
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Submenus[SubmenuIndex]->OnFocus(false);
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}
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}
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}
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static MenuItem_T const * OnSelect()
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{
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return Submenus[SubmenuIndex];
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}
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static void OnIncrement()
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{
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if (SubmenuIndex < (N_SUBMENUS -1))
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{
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SubmenuIndex++;
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}
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else
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{
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// Wrap around.
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SubmenuIndex = 0;
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}
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if (Submenus[SubmenuIndex]->OnFocus != NULL)
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{
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Submenus[SubmenuIndex]->OnFocus(false);
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}
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}
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static void OnDecrement()
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{
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if (SubmenuIndex > 0)
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{
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SubmenuIndex--;
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}
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else
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{
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// Wrap around.
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SubmenuIndex = (N_SUBMENUS -1);
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}
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if (Submenus[SubmenuIndex]->OnFocus != NULL)
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{
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Submenus[SubmenuIndex]->OnFocus(false);
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}
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}
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27
Menu/GameSettings/GameMenuItem.h
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27
Menu/GameSettings/GameMenuItem.h
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/*
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* This program source code file is part of SystemK, a library in the KTag project.
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*
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* 🛡️ <https://ktag.clubk.club> 🃞
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*
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* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU Affero General Public License as published by the Free
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* Software Foundation, either version 3 of the License, or (at your option) any
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* later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
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* details.
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*
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* There should be a copy of the GNU Affero General Public License in the LICENSE
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* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GAMEMENUITEM_H
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#define GAMEMENUITEM_H
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extern const MenuItem_T GameMenuItem;
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#endif // GAMEMENUITEM_H
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104
Menu/GameSettings/PlayerIDMenuItem.c
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104
Menu/GameSettings/PlayerIDMenuItem.c
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/*
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* This program source code file is part of SystemK, a library in the KTag project.
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*
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* 🛡️ <https://ktag.clubk.club> 🃞
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*
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* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU Affero General Public License as published by the Free
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* Software Foundation, either version 3 of the License, or (at your option) any
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* later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
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* details.
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*
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* There should be a copy of the GNU Affero General Public License in the LICENSE
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* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SystemK.h"
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#define MIN_PLAYER_ID 0b0000000
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#define MAX_PLAYER_ID 0b1111111
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static uint8_t Player_ID;
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static void OnFocus(bool IncludeDetails);
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static MenuItem_T const * OnSelect();
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static void OnIncrement();
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static void OnDecrement();
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const MenuItem_T PlayerIDMenuItem =
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{
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.OnFocus = OnFocus,
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.OnSelect = OnSelect,
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.OnIncrement = OnIncrement,
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.OnDecrement = OnDecrement
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};
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static void OnFocus(bool IncludeDetails)
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{
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_PLAYER_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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if (IncludeDetails == true)
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{
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(void) SETTINGS_get_uint8_t(SYSTEMK_SETTING_PLAYERID, &Player_ID);
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AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&Player_ID};
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Perform_Audio_Action(&volume_action);
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}
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}
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static MenuItem_T const * OnSelect()
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{
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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return NULL;
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}
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static void OnIncrement()
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{
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(void) SETTINGS_get_uint8_t(SYSTEMK_SETTING_PLAYERID, &Player_ID);
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if (Player_ID < MAX_PLAYER_ID)
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{
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Player_ID++;
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}
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else
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{
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Player_ID = MAX_PLAYER_ID;
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}
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(void) SETTINGS_set_uint8_t(SYSTEMK_SETTING_PLAYERID, Player_ID);
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_PLAYER_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&Player_ID};
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Perform_Audio_Action(&volume_action);
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}
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static void OnDecrement()
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{
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(void) SETTINGS_get_uint8_t(SYSTEMK_SETTING_PLAYERID, &Player_ID);
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if (Player_ID > MIN_PLAYER_ID)
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{
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Player_ID--;
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}
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else
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{
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Player_ID = MIN_PLAYER_ID;
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}
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(void) SETTINGS_set_uint8_t(SYSTEMK_SETTING_PLAYERID, Player_ID);
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_PLAYER_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&Player_ID};
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Perform_Audio_Action(&volume_action);
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}
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27
Menu/GameSettings/PlayerIDMenuItem.h
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27
Menu/GameSettings/PlayerIDMenuItem.h
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/*
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* This program source code file is part of SystemK, a library in the KTag project.
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*
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* 🛡️ <https://ktag.clubk.club> 🃞
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*
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* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU Affero General Public License as published by the Free
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* Software Foundation, either version 3 of the License, or (at your option) any
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* later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
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* details.
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*
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* There should be a copy of the GNU Affero General Public License in the LICENSE
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* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PLAYERIDMENUITEM_H
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#define PLAYERIDMENUITEM_H
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extern const MenuItem_T PlayerIDMenuItem;
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#endif // PLAYERIDMENUITEM_H
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104
Menu/GameSettings/TeamIDMenuItem.c
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104
Menu/GameSettings/TeamIDMenuItem.c
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/*
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* This program source code file is part of SystemK, a library in the KTag project.
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*
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* 🛡️ <https://ktag.clubk.club> 🃞
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*
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* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU Affero General Public License as published by the Free
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* Software Foundation, either version 3 of the License, or (at your option) any
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* later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
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* details.
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*
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* There should be a copy of the GNU Affero General Public License in the LICENSE
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* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SystemK.h"
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#define MIN_TEAM_ID 0
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#define MAX_TEAM_ID 3
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static uint8_t Team_ID;
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static void OnFocus(bool IncludeDetails);
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static MenuItem_T const * OnSelect();
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static void OnIncrement();
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static void OnDecrement();
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const MenuItem_T TeamIDMenuItem =
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{
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.OnFocus = OnFocus,
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.OnSelect = OnSelect,
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.OnIncrement = OnIncrement,
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.OnDecrement = OnDecrement
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};
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static void OnFocus(bool IncludeDetails)
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{
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_TEAM_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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if (IncludeDetails == true)
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{
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(void) SETTINGS_get_uint8_t(SYSTEMK_SETTING_TEAMID, &Team_ID);
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AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&Team_ID};
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Perform_Audio_Action(&volume_action);
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}
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}
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static MenuItem_T const * OnSelect()
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{
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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return NULL;
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}
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static void OnIncrement()
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{
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(void) SETTINGS_get_uint8_t(SYSTEMK_SETTING_TEAMID, &Team_ID);
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if (Team_ID < MAX_TEAM_ID)
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{
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Team_ID++;
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}
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else
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{
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Team_ID = MAX_TEAM_ID;
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}
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(void) SETTINGS_set_uint8_t(SYSTEMK_SETTING_TEAMID, Team_ID);
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_TEAM_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&Team_ID};
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Perform_Audio_Action(&volume_action);
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}
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static void OnDecrement()
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{
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(void) SETTINGS_get_uint8_t(SYSTEMK_SETTING_TEAMID, &Team_ID);
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if (Team_ID > MIN_TEAM_ID)
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{
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Team_ID--;
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}
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else
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{
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Team_ID = MIN_TEAM_ID;
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}
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(void) SETTINGS_set_uint8_t(SYSTEMK_SETTING_TEAMID, Team_ID);
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AudioAction_T audio_action = {.ID = AUDIO_PLAY_TEAM_ID_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00};
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Perform_Audio_Action(&audio_action);
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AudioAction_T volume_action = {.ID = AUDIO_PRONOUNCE_NUMBER_0_TO_100, .Play_To_Completion = true, .Data = (void *)&Team_ID};
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Perform_Audio_Action(&volume_action);
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}
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27
Menu/GameSettings/TeamIDMenuItem.h
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27
Menu/GameSettings/TeamIDMenuItem.h
Normal file
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/*
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* This program source code file is part of SystemK, a library in the KTag project.
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*
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* 🛡️ <https://ktag.clubk.club> 🃞
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*
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* Copyright © 2016-2025 Joseph P. Kearney and the KTag developers.
|
||||
*
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* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU Affero General Public License as published by the Free
|
||||
* Software Foundation, either version 3 of the License, or (at your option) any
|
||||
* later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
|
||||
* details.
|
||||
*
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||||
* There should be a copy of the GNU Affero General Public License in the LICENSE
|
||||
* file in the root of this repository. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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#ifndef TEAMIDMENUITEM_H
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#define TEAMIDMENUITEM_H
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extern const MenuItem_T TeamIDMenuItem;
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#endif // TEAMIDMENUITEM_H
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