Many new settings to support the new state machine functionality.
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11 changed files with 84 additions and 21 deletions
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@ -22,17 +22,21 @@
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#ifndef SETTINGS_INTERFACE_H
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#define SETTINGS_INTERFACE_H
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#define SYSTEMK_MAX_CHARS_IN_DEVICE_NAME 15
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#define SYSTEMK_MAX_CHARS_IN_DEVICE_NAME 16
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typedef enum
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{
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SYSTEMK_SETTING_DEVICE_TYPE,
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SYSTEMK_SETTING_IS_RIGHT_HANDED,
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SYSTEMK_SETTING_AUDIO_VOLUME,
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SYSTEMK_SETTING_TEAMID,
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SYSTEMK_SETTING_PLAYERID,
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SYSTEMK_SETTING_WEAPONID,
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SYSTEMK_SETTING_MAX_HEALTH,
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SYSTEMK_SETTING_N_SPECIAL_WEAPONS_ON_REENTRY,
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SYSTEMK_SETTING_T_START_GAME_in_ms,
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SYSTEMK_SETTING_DEVICE_TYPE,
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SYSTEMK_SETTING_T_GAME_LENGTH_in_ms,
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SYSTEMK_SETTING_SECONDARY_COLOR
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} SystemKSettingID_T;
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SystemKResult_T SETTINGS_get_uint8_t(SystemKSettingID_T id, uint8_t * value);
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