Reworked BLE according to v0.12 of the KTag Beacon Specification (#5)
This change to SystemK implements version 0.12 of the KTag Beacon Specification. The spec. is here: [KTag Beacon Specification v0.12](https://ktag.clubk.club/Technology/BLE/KTag%20Beacon%20Specification%20v0.12.pdf) This change also includes the 31AUG2025 changes to the State Machine (now documented [here](https://ktag.clubk.club/Technology/SystemK/SystemKStateMachine.drawio.png)), as well as changes to support automated testing. **All projects should update to this version.** Co-authored-by: Joe Kearney <joe@clubk.club> Reviewed-on: #5
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22 changed files with 368 additions and 47 deletions
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@ -54,7 +54,7 @@ const StateActivity_T STATE_WRAPPING_UP_Activities =
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static void Wrapping_Up_Entry(StateMachineContext_T * context)
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{
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LOG("Entering the Wrapping Up state.");
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NeoPixelsAction_T neopixels_action = {.ID = NEOPIXELS_IDLE, .Prominence = NEOPIXELS_FOREGROUND, .Data = (void *)0x00};
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NeoPixelsAction_T neopixels_action = {.ID = NEOPIXELS_WRAPPING_UP, .Prominence = NEOPIXELS_FOREGROUND, .Data = (void *)0x00};
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xQueueSend(xQueueNeoPixels, &neopixels_action, 0);
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BLE_UpdateStatusPacket(STATE_WRAPPING_UP);
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if (BLE_ScanAndAdvertise() != SYSTEMK_RESULT_SUCCESS)
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@ -109,7 +109,12 @@ static void Wrapping_Up_Do(StateMachineContext_T * context)
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break;
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case KEVENT_BLE_PACKET_RECEIVED:
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if (((BLE_Packet_T *)Event.Data)->Generic.type == BLE_PACKET_TYPE_EVENT)
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if (((BLE_Packet_T *)Event.Data)->Generic.type == BLE_PACKET_TYPE_INSTIGATE_GAME)
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{
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Transition_For_Event(context, STATE_STARTING_GAME__RESPONDING, &Event);
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// Don't free the packet buffer here; it will be freed in Starting_Game__Responding_Entry().
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}
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else if (((BLE_Packet_T *)Event.Data)->Generic.type == BLE_PACKET_TYPE_EVENT)
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{
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HandleBLEEventPacket((BLE_EventPacket_T *)Event.Data, context);
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}
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@ -118,6 +123,10 @@ static void Wrapping_Up_Do(StateMachineContext_T * context)
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BLE_FreePacketBuffer(Event.Data);
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}
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break;
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case KEVENT_PLAY_PRESSED_ON_REMOTE:
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Transition_For_Event(context, STATE_CONFIGURING, &Event);
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break;
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default:
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// All other events are ignored in this state.
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