Added more event transitions to facilitate testing.
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3 changed files with 22 additions and 1 deletions
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@ -118,6 +118,10 @@ static void Wrapping_Up_Do(StateMachineContext_T * context)
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BLE_FreePacketBuffer(Event.Data);
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}
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break;
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case KEVENT_PLAY_PRESSED_ON_REMOTE:
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Transition_For_Event(context, STATE_CONFIGURING, &Event);
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break;
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default:
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// All other events are ignored in this state.
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