#include #include #include "audio_wav.h" static const char *TAG = "wav"; /** * @param fp * @param pInstance - Values can be considered valid if true is returned * @return true if file is a wav file */ bool is_wav(FILE *fp, wav_instance *pInstance) { fseek(fp, 0, SEEK_SET); size_t bytes_read = fread(&pInstance->header, 1, sizeof(wav_header_t), fp); if(bytes_read != sizeof(wav_header_t)) { return false; } wav_header_t *wav_head = &pInstance->header; if((NULL == strstr(reinterpret_cast(wav_head->ChunkID), "RIFF")) || (NULL == strstr(reinterpret_cast(wav_head->Format), "WAVE")) ) { return false; } // decode chunks until we find the 'data' one wav_subchunk_header_t subchunk; while(true) { bytes_read = fread(&subchunk, 1, sizeof(wav_subchunk_header_t), fp); if(bytes_read != sizeof(wav_subchunk_header_t)) { return false; } if(memcmp(subchunk.SubchunkID, "data", 4) == 0) { break; } else { // advance beyond this subchunk, it could be a 'LIST' chunk with file info or some other unhandled subchunk fseek(fp, subchunk.SubchunkSize, SEEK_CUR); } } LOGI_2("sample_rate=%d, channels=%d, bps=%d", wav_head->SampleRate, wav_head->NumChannels, wav_head->BitsPerSample); return true; } /** * @return true if data remains, false on error or end of file */ DECODE_STATUS decode_wav(FILE *fp, decode_data *pData, wav_instance *pInstance) { // read an even multiple of frames that can fit into output_samples buffer, otherwise // we would have to manage what happens with partial frames in the output buffer size_t bytes_per_frame = (pInstance->header.BitsPerSample / BITS_PER_BYTE) * pInstance->header.NumChannels; size_t frames_to_read = pData->samples_capacity / bytes_per_frame; size_t bytes_to_read = frames_to_read * bytes_per_frame; size_t bytes_read = fread(pData->samples, 1, bytes_to_read, fp); pData->fmt.channels = pInstance->header.NumChannels; pData->fmt.bits_per_sample = pInstance->header.BitsPerSample; pData->fmt.sample_rate = pInstance->header.SampleRate; if(bytes_read != 0) { pData->frame_count = (bytes_read / (pInstance->header.BitsPerSample / BITS_PER_BYTE)) / pInstance->header.NumChannels; } else { pData->frame_count = 0; } LOGI_2("bytes_per_frame %d, bytes_to_read %d, bytes_read %d, frame_count %d", bytes_per_frame, bytes_to_read, bytes_read, pData->frame_count); return (bytes_read == 0) ? DECODE_STATUS_DONE : DECODE_STATUS_CONTINUE; }