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@ -21,95 +21,73 @@
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#include <string.h>
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#include <SystemK.h>
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#include <System_Events.h>
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#include <NVM.h>
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static const uint8_t UNINTIALIZED_UINT8 = UINT8_MAX;
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static const char *TAG = "Settings";
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// Cache variable declarations
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// 1 if this device is configured for a right-handed player, 0 otherwise.
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static uint8_t Cached_Is_Right_Handed = 1;
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// Value from CONFIG_KTAG_MIN_AUDIO_VOLUME to CONFIG_KTAG_MAX_AUDIO_VOLUME representing the current volume.
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static uint8_t Cached_Audio_Volume = CONFIG_KTAG_MAX_AUDIO_VOLUME;
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// Selected team.
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static uint8_t Cached_Team_ID = BASIC_TEAMS_MINIMUM;
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// Unique-per-team identification of a player.
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static uint8_t Cached_Player_ID = 0;
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// Selected weapon.
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static uint8_t Cached_Weapon_ID = DUBUQUE_PROTOCOL_ID;
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// Maximum health for the game.
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static uint8_t Cached_Max_Health = 100;
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// Number of special weapons (currently only bombs) obtained when reentering after being tagged out.
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static uint8_t Cached_N_Special_Weapons_On_Reentry = 1;
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// Time (in milliseconds) after starting a game before the countdown begins.
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static uint32_t Cached_T_Start_Game_in_ms = 30000;
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// Duration of a game (in milliseconds). If this is zero or UINT32_MAX, the game is untimed.
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static uint32_t Cached_T_Game_Length_in_ms = 600000;
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// Color in addition to the team color used to identify a player's device. The format is Brightness-Red-Green-Blue, where a brightness of 0xFF indicates a false flag.
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static uint32_t Cached_Secondary_Color = 0xFE000000;
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static uint8_t Cached_Team_ID = UNINTIALIZED_UINT8;
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static uint8_t Cached_Player_ID = UNINTIALIZED_UINT8;
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static uint8_t Cached_Weapon_ID = UNINTIALIZED_UINT8;
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static uint8_t Cached_Max_Health = UNINTIALIZED_UINT8;
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static uint8_t Cached_N_Special_Weapons_On_Reentry = UNINTIALIZED_UINT8;
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SystemKResult_T SETTINGS_get_uint8_t(SystemKSettingID_T id, uint8_t *value)
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{
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SystemKResult_T result = SYSTEMK_RESULT_UNSPECIFIED_FAILURE;
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char *key = "";
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uint8_t *cached_value = NULL;
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switch (id)
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{
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case SYSTEMK_SETTING_IS_RIGHT_HANDED:
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key = "Is_Right_Handed";
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*value = Cached_Is_Right_Handed;
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result = SYSTEMK_RESULT_SUCCESS;
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break;
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case SYSTEMK_SETTING_AUDIO_VOLUME:
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key = "Audio_Volume";
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*value = Cached_Audio_Volume;
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result = SYSTEMK_RESULT_SUCCESS;
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break;
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case SYSTEMK_SETTING_TEAMID:
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if (Cached_Team_ID != UNINTIALIZED_UINT8)
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{
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*value = Cached_Team_ID;
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result = SYSTEMK_RESULT_SUCCESS;
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}
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else
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{
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key = "Team_ID";
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cached_value = &Cached_Team_ID;
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}
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break;
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case SYSTEMK_SETTING_PLAYERID:
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if (Cached_Player_ID != UNINTIALIZED_UINT8)
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{
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*value = Cached_Player_ID;
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result = SYSTEMK_RESULT_SUCCESS;
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}
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else
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{
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key = "Player_ID";
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cached_value = &Cached_Player_ID;
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}
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break;
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case SYSTEMK_SETTING_WEAPONID:
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if (Cached_Weapon_ID != UNINTIALIZED_UINT8)
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{
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*value = Cached_Weapon_ID;
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result = SYSTEMK_RESULT_SUCCESS;
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}
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else
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{
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key = "Weapon_ID";
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cached_value = &Cached_Weapon_ID;
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}
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break;
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case SYSTEMK_SETTING_MAX_HEALTH:
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if (Cached_Max_Health != UNINTIALIZED_UINT8)
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{
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*value = Cached_Max_Health;
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result = SYSTEMK_RESULT_SUCCESS;
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}
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else
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{
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key = "Max_Health";
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cached_value = &Cached_Max_Health;
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}
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break;
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case SYSTEMK_SETTING_N_SPECIAL_WEAPONS_ON_REENTRY:
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if (Cached_N_Special_Weapons_On_Reentry != UNINTIALIZED_UINT8)
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{
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*value = Cached_N_Special_Weapons_On_Reentry;
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result = SYSTEMK_RESULT_SUCCESS;
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}
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else
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{
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key = "N_Special_Weapons_On_Reentry";
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cached_value = &Cached_N_Special_Weapons_On_Reentry;
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}
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break;
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default:
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@ -117,30 +95,10 @@ SystemKResult_T SETTINGS_get_uint8_t(SystemKSettingID_T id, uint8_t *value)
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break;
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}
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if (result != SYSTEMK_RESULT_SUCCESS)
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{
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result = KV_Get_Value_uint8(CONFIG_FILE, key, value);
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if (result != SYSTEMK_RESULT_SUCCESS)
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{
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result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, key, value);
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if (result == SYSTEMK_RESULT_SUCCESS)
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{
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(void)KV_Set_Value_uint8(CONFIG_FILE, key, value);
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}
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}
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// Save the cached value, if necessary.
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if ((cached_value != NULL) && (result == SYSTEMK_RESULT_SUCCESS))
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{
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*cached_value = *value;
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}
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}
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return result;
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}
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SystemKResult_T SETTINGS_set_uint8_t(SystemKSettingID_T id, uint8_t value)
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{
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SystemKResult_T result = SYSTEMK_RESULT_SUCCESS;
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@ -148,10 +106,12 @@ SystemKResult_T SETTINGS_set_uint8_t(SystemKSettingID_T id, uint8_t value)
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switch (id)
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{
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case SYSTEMK_SETTING_IS_RIGHT_HANDED:
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Cached_Is_Right_Handed = value;
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result = KV_Set_Value_uint8(CONFIG_FILE, "Is_Right_Handed", &value);
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break;
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case SYSTEMK_SETTING_AUDIO_VOLUME:
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Cached_Audio_Volume = value;
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result = KV_Set_Value_uint8(CONFIG_FILE, "Audio_Volume", &value);
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break;
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@ -188,24 +148,26 @@ SystemKResult_T SETTINGS_set_uint8_t(SystemKSettingID_T id, uint8_t value)
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return result;
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}
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SystemKResult_T SETTINGS_get_uint32_t(SystemKSettingID_T id, uint32_t *value)
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{
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SystemKResult_T result = SYSTEMK_RESULT_SUCCESS;
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char *key = "";
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SystemKResult_T result = SYSTEMK_RESULT_UNSPECIFIED_FAILURE;
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switch (id)
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{
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case SYSTEMK_SETTING_DEVICE_TYPE:
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*value = BLE_DEVICE_TYPE_32ESPECIAL;
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return result;
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break;
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case SYSTEMK_SETTING_T_START_GAME_in_ms:
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key = "T_Start_Game_in_ms";
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*value = Cached_T_Start_Game_in_ms;
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result = SYSTEMK_RESULT_SUCCESS;
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break;
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case SYSTEMK_SETTING_T_GAME_LENGTH_in_ms:
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key = "T_Game_Length_in_ms";
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*value = Cached_T_Game_Length_in_ms;
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result = SYSTEMK_RESULT_SUCCESS;
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break;
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case SYSTEMK_SETTING_SECONDARY_COLOR:
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*value = Cached_Secondary_Color;
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result = SYSTEMK_RESULT_SUCCESS;
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break;
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default:
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@ -213,21 +175,6 @@ SystemKResult_T SETTINGS_get_uint32_t(SystemKSettingID_T id, uint32_t *value)
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break;
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}
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if (result == SYSTEMK_RESULT_SUCCESS)
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{
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result = KV_Get_Value_uint32(CONFIG_FILE, key, value);
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if (result != SYSTEMK_RESULT_SUCCESS)
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{
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result = KV_Get_Value_uint32(DEFAULT_CONFIG_FILE, key, value);
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if (result == SYSTEMK_RESULT_SUCCESS)
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{
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(void)KV_Set_Value_uint32(CONFIG_FILE, key, value);
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}
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}
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}
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return result;
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}
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@ -238,13 +185,20 @@ SystemKResult_T SETTINGS_set_uint32_t(SystemKSettingID_T id, uint32_t value)
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switch (id)
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{
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case SYSTEMK_SETTING_T_START_GAME_in_ms:
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Cached_T_Start_Game_in_ms = value;
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result = KV_Set_Value_uint32(CONFIG_FILE, "T_Start_Game_in_ms", &value);
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break;
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case SYSTEMK_SETTING_T_GAME_LENGTH_in_ms:
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Cached_T_Game_Length_in_ms = value;
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result = KV_Set_Value_uint32(CONFIG_FILE, "T_Game_Length_in_ms", &value);
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break;
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case SYSTEMK_SETTING_SECONDARY_COLOR:
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Cached_Secondary_Color = value;
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result = KV_Set_Value_uint32(CONFIG_FILE, "Secondary_Color", &value);
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break;
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default:
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result = SYSTEMK_RESULT_WRONG_DATATYPE;
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break;
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@ -278,3 +232,240 @@ SystemKResult_T SETTINGS_Save(void)
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{
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return SYSTEMK_RESULT_SUCCESS;
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}
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SystemKResult_T Initialize_Settings(void)
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{
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SystemKResult_T result = SYSTEMK_RESULT_SUCCESS;
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SystemKResult_T temp_result;
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uint32_t value_uint32_t;
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uint8_t value_uint8_t;
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KLOG_INFO(TAG, "Initializing settings...");
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// Initialize Is_Right_Handed
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temp_result = KV_Get_Value_uint8(CONFIG_FILE, "Is_Right_Handed", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
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{
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// Try to get from default config
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temp_result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, "Is_Right_Handed", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
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{
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// Use hardcoded default
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value_uint8_t = 1;
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KLOG_WARN(TAG, "Is_Right_Handed not found in config files; using default value of 1.");
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}
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// Save to config file
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temp_result = KV_Set_Value_uint8(CONFIG_FILE, "Is_Right_Handed", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
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{
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result = temp_result;
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KLOG_ERROR(TAG, "Failed to set Is_Right_Handed in config file.");
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}
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}
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Cached_Is_Right_Handed = value_uint8_t;
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// Initialize Audio_Volume
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temp_result = KV_Get_Value_uint8(CONFIG_FILE, "Audio_Volume", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
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{
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// Try to get from default config
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temp_result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, "Audio_Volume", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
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{
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// Use hardcoded default
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value_uint8_t = CONFIG_KTAG_MAX_AUDIO_VOLUME;
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KLOG_WARN(TAG, "Audio_Volume not found in config files; using default value of CONFIG_KTAG_MAX_AUDIO_VOLUME.");
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}
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// Save to config file
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temp_result = KV_Set_Value_uint8(CONFIG_FILE, "Audio_Volume", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
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{
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result = temp_result;
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KLOG_ERROR(TAG, "Failed to set Audio_Volume in config file.");
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}
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}
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Cached_Audio_Volume = value_uint8_t;
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// Initialize Team_ID
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temp_result = KV_Get_Value_uint8(CONFIG_FILE, "Team_ID", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
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{
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// Try to get from default config
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temp_result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, "Team_ID", &value_uint8_t);
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if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint8_t = BASIC_TEAMS_MINIMUM;
|
|
|
|
|
KLOG_WARN(TAG, "Team_ID not found in config files; using default value of BASIC_TEAMS_MINIMUM.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint8(CONFIG_FILE, "Team_ID", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set Team_ID in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_Team_ID = value_uint8_t;
|
|
|
|
|
|
|
|
|
|
// Initialize Player_ID
|
|
|
|
|
temp_result = KV_Get_Value_uint8(CONFIG_FILE, "Player_ID", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Try to get from default config
|
|
|
|
|
temp_result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, "Player_ID", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint8_t = 0;
|
|
|
|
|
KLOG_WARN(TAG, "Player_ID not found in config files; using default value of 0.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint8(CONFIG_FILE, "Player_ID", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set Player_ID in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_Player_ID = value_uint8_t;
|
|
|
|
|
|
|
|
|
|
// Initialize Weapon_ID
|
|
|
|
|
temp_result = KV_Get_Value_uint8(CONFIG_FILE, "Weapon_ID", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Try to get from default config
|
|
|
|
|
temp_result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, "Weapon_ID", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint8_t = DUBUQUE_PROTOCOL_ID;
|
|
|
|
|
KLOG_WARN(TAG, "Weapon_ID not found in config files; using default value of DUBUQUE_PROTOCOL_ID.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint8(CONFIG_FILE, "Weapon_ID", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set Weapon_ID in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_Weapon_ID = value_uint8_t;
|
|
|
|
|
|
|
|
|
|
// Initialize Max_Health
|
|
|
|
|
temp_result = KV_Get_Value_uint8(CONFIG_FILE, "Max_Health", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Try to get from default config
|
|
|
|
|
temp_result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, "Max_Health", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint8_t = 100;
|
|
|
|
|
KLOG_WARN(TAG, "Max_Health not found in config files; using default value of 100.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint8(CONFIG_FILE, "Max_Health", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set Max_Health in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_Max_Health = value_uint8_t;
|
|
|
|
|
|
|
|
|
|
// Initialize N_Special_Weapons_On_Reentry
|
|
|
|
|
temp_result = KV_Get_Value_uint8(CONFIG_FILE, "N_Special_Weapons_On_Reentry", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Try to get from default config
|
|
|
|
|
temp_result = KV_Get_Value_uint8(DEFAULT_CONFIG_FILE, "N_Special_Weapons_On_Reentry", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint8_t = 1;
|
|
|
|
|
KLOG_WARN(TAG, "N_Special_Weapons_On_Reentry not found in config files; using default value of 1.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint8(CONFIG_FILE, "N_Special_Weapons_On_Reentry", &value_uint8_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set N_Special_Weapons_On_Reentry in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_N_Special_Weapons_On_Reentry = value_uint8_t;
|
|
|
|
|
|
|
|
|
|
// Initialize T_Start_Game_in_ms
|
|
|
|
|
temp_result = KV_Get_Value_uint32(CONFIG_FILE, "T_Start_Game_in_ms", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Try to get from default config
|
|
|
|
|
temp_result = KV_Get_Value_uint32(DEFAULT_CONFIG_FILE, "T_Start_Game_in_ms", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint32_t = 30000;
|
|
|
|
|
KLOG_WARN(TAG, "T_Start_Game_in_ms not found in config files; using default value of 30000.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint32(CONFIG_FILE, "T_Start_Game_in_ms", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set T_Start_Game_in_ms in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_T_Start_Game_in_ms = value_uint32_t;
|
|
|
|
|
|
|
|
|
|
// Initialize T_Game_Length_in_ms
|
|
|
|
|
temp_result = KV_Get_Value_uint32(CONFIG_FILE, "T_Game_Length_in_ms", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Try to get from default config
|
|
|
|
|
temp_result = KV_Get_Value_uint32(DEFAULT_CONFIG_FILE, "T_Game_Length_in_ms", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint32_t = 600000;
|
|
|
|
|
KLOG_WARN(TAG, "T_Game_Length_in_ms not found in config files; using default value of 600000.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint32(CONFIG_FILE, "T_Game_Length_in_ms", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set T_Game_Length_in_ms in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_T_Game_Length_in_ms = value_uint32_t;
|
|
|
|
|
|
|
|
|
|
// Initialize Secondary_Color
|
|
|
|
|
temp_result = KV_Get_Value_uint32(CONFIG_FILE, "Secondary_Color", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Try to get from default config
|
|
|
|
|
temp_result = KV_Get_Value_uint32(DEFAULT_CONFIG_FILE, "Secondary_Color", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
// Use hardcoded default
|
|
|
|
|
value_uint32_t = 0xFE000000;
|
|
|
|
|
KLOG_WARN(TAG, "Secondary_Color not found in config files; using default value of 0xFE000000.");
|
|
|
|
|
}
|
|
|
|
|
// Save to config file
|
|
|
|
|
temp_result = KV_Set_Value_uint32(CONFIG_FILE, "Secondary_Color", &value_uint32_t);
|
|
|
|
|
if (temp_result != SYSTEMK_RESULT_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
result = temp_result;
|
|
|
|
|
KLOG_ERROR(TAG, "Failed to set Secondary_Color in config file.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Cached_Secondary_Color = value_uint32_t;
|
|
|
|
|
|
|
|
|
|
xEventGroupSetBits(Get_System_Events(), SYS_SETTINGS_READY);
|
|
|
|
|
KLOG_INFO(TAG, "Settings initialized.");
|
|
|
|
|
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|