2020TPC-SW/2020TPCApp1.cydsn/Menu/HardwareSettings/HandedMenuItem.c
2025-02-01 19:52:04 -06:00

64 lines
1.6 KiB
C

/* Include Files */
#include "KTag.h"
static void OnFocus(bool IncludeDetails);
static MenuItem_T const * OnSelect();
static void OnIncrement();
static void OnDecrement();
static void ToggleHanded();
const MenuItem_T HandedMenuItem =
{
.OnFocus = OnFocus,
.OnSelect = OnSelect,
.OnIncrement = OnIncrement,
.OnDecrement = OnDecrement
};
static void OnFocus(bool IncludeDetails)
{
if (NVM_IS_RIGHT_HANDED == true)
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
else
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
}
static MenuItem_T const * OnSelect()
{
AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
return NULL;
}
static void OnIncrement()
{
ToggleHanded();
}
static void OnDecrement()
{
ToggleHanded();
}
static void ToggleHanded()
{
if (NVM_IS_RIGHT_HANDED == true)
{
NVM_IS_RIGHT_HANDED = false;
AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
else
{
NVM_IS_RIGHT_HANDED = true;
AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00};
xQueueSend(xQueueAudio, &audio_action, 0);
}
}