/* Include Files */ #include "KTag.h" static uint8_t SubmenuIndex = 0; static MenuItem_T const * const Submenus[] = { &GameMenuItem, &HardwareMenuItem }; static const uint8_t N_SUBMENUS = (sizeof(Submenus) / sizeof(MenuItem_T *)); static void RootMenuOnFocus(bool IncludeDetails); static MenuItem_T const * RootMenuOnSelect(); static void RootMenuOnIncrement(); static void RootMenuOnDecrement(); static const MenuItem_T Root_Menu_Item = { .OnFocus = RootMenuOnFocus, .OnSelect = RootMenuOnSelect, .OnIncrement = RootMenuOnIncrement, .OnDecrement = RootMenuOnDecrement }; MenuItem_T const * const RootMenu = &Root_Menu_Item; static void RootMenuOnFocus(bool IncludeDetails) { AudioAction_T audio_action = {.ID = AUDIO_PLAY_MENU_PROMPT, .Play_To_Completion = true, .Data = (void *)0x00}; xQueueSend(xQueueAudio, &audio_action, 0); if (IncludeDetails == true) { if (Submenus[SubmenuIndex]->OnFocus != NULL) { Submenus[SubmenuIndex]->OnFocus(false); } } } static MenuItem_T const * RootMenuOnSelect() { if (Submenus[SubmenuIndex]->OnSelect != NULL) { Submenus[SubmenuIndex]->OnSelect(); } return Submenus[SubmenuIndex]; } static void RootMenuOnIncrement() { if (SubmenuIndex < (N_SUBMENUS -1)) { SubmenuIndex++; } else { // Wrap around. SubmenuIndex = 0; } if (Submenus[SubmenuIndex]->OnFocus != NULL) { Submenus[SubmenuIndex]->OnFocus(false); } } static void RootMenuOnDecrement() { if (SubmenuIndex > 0) { SubmenuIndex--; } else { // Wrap around. SubmenuIndex = (N_SUBMENUS -1); } if (Submenus[SubmenuIndex]->OnFocus != NULL) { Submenus[SubmenuIndex]->OnFocus(false); } }