/* Include Files */ #include "KTag.h" static void OnFocus(bool IncludeDetails); static MenuItem_T const * OnSelect(); static void OnIncrement(); static void OnDecrement(); static void ToggleHanded(); const MenuItem_T HandedMenuItem = { .OnFocus = OnFocus, .OnSelect = OnSelect, .OnIncrement = OnIncrement, .OnDecrement = OnDecrement }; static void OnFocus(bool IncludeDetails) { if (NVM_IS_RIGHT_HANDED == true) { AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00}; xQueueSend(xQueueAudio, &audio_action, 0); } else { AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00}; xQueueSend(xQueueAudio, &audio_action, 0); } } static MenuItem_T const * OnSelect() { AudioAction_T audio_action = {.ID = AUDIO_PLAY_SELECTION_INDICATOR, .Data = (void *)0x00}; xQueueSend(xQueueAudio, &audio_action, 0); return NULL; } static void OnIncrement() { ToggleHanded(); } static void OnDecrement() { ToggleHanded(); } static void ToggleHanded() { if (NVM_IS_RIGHT_HANDED == true) { NVM_IS_RIGHT_HANDED = false; AudioAction_T audio_action = {.ID = AUDIO_PLAY_LEFT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00}; xQueueSend(xQueueAudio, &audio_action, 0); } else { NVM_IS_RIGHT_HANDED = true; AudioAction_T audio_action = {.ID = AUDIO_PLAY_RIGHT_HANDED, .Play_To_Completion = true, .Data = (void *)0x00}; xQueueSend(xQueueAudio, &audio_action, 0); } }